『Job』クリーク・アンド・リバー社

CREEK & RIVER Co., Ltd.

In 2022, I joined the Japanese entertainment company CREEK & RIVER, where I developed a variety of hyper-casual games.

Each title was produced end-to-end by myself—from the initial planning stage, through development, to the final release. During the planning phase, I worked under the guidance of a planner, but the full production and publishing process was carried out independently by me.

Merge Spear

Among all these games, I like the “Merge Spear” the most so I am going to give you some details about the game here.

In this game, players choose a suitable spearhead, combine it into a weapon, and then face off against enemies—kind of like a fighting game.

I enjoyed working on this project because the gameplay felt fresh and engaging, and I had a lot of fun implementing the different attack effects.

For the camera system, I didn’t rely on any plugins but instead wrote my own scripts, and I’m very satisfied with the result.

(Click ↑ to watch a demo video)

Technologies Used:

  • Engine & Language: Unity, C#
  • Graphics: Shader Graph, Particle System
  • 3D & Animation: Blender, Unity Animation
  • Version Control: Git

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